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John Carmack  

2010-04-02 09:26:39|  分类: 英文起步 |  标签: |举报 |字号 订阅

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10 John Carmack


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Wyatt Mcspadden
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GAME GURU
COMPANY id Software Owner and Lead Programmer
AGE 28
BIO For some people, computer games are the reason they own a computer. For others, they're the reason kids are killing each other. We have John Carmack to thank--or blame.
   Carmack perfected the shockingly violent and compellingly immersive(沉浸感) genre(种类,风格) of computer game known as the first-person shooter, in which players roam(漫游) around a 3-D world seen from the point of view of a character inside that world--generally a character who has a rocket launcher and a serious grudge(怨恨) to settle. In the early '90s, Carmack and his colleagues at id Software developed the complex technology that makes those games possible. Castle Wolfenstein, Doom and most recently the Quake series are among his creations.
   There are hard-core gamers for whom Quake is a way of life, but the first-person shooter really entered mainstream consciousness this spring during the media frenzy surrounding the Columbine massacre. The two killers were reportedly Doom and Quake freaks, and soon "experts" were crawling out of the woodwork to testify that first-person shooter games train children to be merciless and efficient snipers. The connection may be speculative at best(至多), but the Marines are convinced: they have trained fighters with Carmack's games for years.
   Carmack himself has stayed out of the fray. Tall, thin, pale, ponytailed, he looks the part of the self-taught programming genius. His only known vice is his high-performance Ferraris. In his field, nobody is more respected or influential: when Steve Jobs wanted to get the Macintosh back on track as a gaming platform, he called Carmack to figure out how.
   His next challenge: Quake III, due out this fall, which will feature faster, more detailed play as well as smarter enemies and less Internet lag(延迟). The slaughter(杀戮) will be more real than ever. And isn't that what people want?
BEST LINE "It's nice to have a game that sells a million copies."
FORWARD TILT Quake III is targeted at the mainstream gamer rather than the hard-core fan. It's unlikely to be fragged by political backlash.

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